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How to use psx2psp 1.4.2
How to use psx2psp 1.4.2









This is what I have modified from the option to "removed some spikes" on Secret Lab 1 using HxD after studying acediez's workbook 2.Inspired by the Spider-Man film trilogy and the classic Spider-Man comics, Spider-Man: Friend or Foe challenges players to defeat and then join forces with notorious movie nemeses including Doc Ock, Green Goblin, Venom and Sandman, and embark on an epic quest to overcome a worldwide evil threat. Hold Up (25ms) Hold R1 (25ms) Release R1 (25ms) Hold L1 (25ms) Release L1 (25ms) Release Up (25ms)ġD951684 00024230 Button PRESS (200h = Weapon Select Right)Īlso pass through error_recalc to fix things up when done.Īm I the minority feeling that some platforming skills must be preserve in the spikes area of Secret Lab 1 if players choose the option to "remove more spikes" which can be completed without using air-dash, Ice Burst and normal parts? Replace R1 or L1 if you've reassigned weapon select L/R, which everyone does, because O as dash is awful Using default controls, map to unused button/trigger: Best used with a macro in DS4Windows to keep the current special weapon selected Up + Giga, only works when Giga Attack is empty unforunatelyġD951684 40004230 Direction PRESS (40h = Giga) Jump, keep the button held until you land, and toggle with Down directionġD951670 80004230 Button HELD (80h = Jump)

how to use psx2psp 1.4.2 how to use psx2psp 1.4.2

Attack, keep the button held until you put away your z-buster, and toggle with Down directionġD951670 20004230 Button HELD (20h = Special) Attack, keep the button held until you put away your sword, and toggle with Down directionġD951670 10004230 Button HELD (10h = Attack)ġD951684 08004230 Direction PRESS (8h = Down)











How to use psx2psp 1.4.2